v0.0.1 - v0.0.5 Patch Notes
Hi All!
I realized I should be putting these patch notes up on the itch page as well, so here are the patch notes from the initial release till now.
These notes are also available in-game under Options -> Other -> Changelog -> Summary
Change Log
0.0.5
New
+ Hide and Seek: Magic Book now harms its user while used to prevent from being spammed
+ Hacktac: Deleting spawned items now syncs
+ Hacktac: GUI for spawning props
+ Hacktac: Spawn menu for props added
+ Hacktac: Phys mode beam + adjust distance via scrolling
+ Barrel explosions now sync
Fixes
- Spelling in various GUIs
- Sync weapon holding animation
- Lag on main menu from preloading screenshots
( Also, lower vram if you took alot of screenshots. )
0.0.4
New
+ Change pronoun system to accept string input
+ Physgun mode for Hacktac
Fixes
- Retro shader render order fix
- Fix for IP address containing trailing spaces
- Spectator camera console spam fix
0.0.3
New
+ More text chat emojis
Fixes
- Gamemode system stability improvements
- GUI Theme fixes
- Back-propagation for dynamically spawned props on newly connected clients in multiplayer
- Fix host having empty inventory in certain scenarios
0.0.2
New
+ Change Notes
+ More host commands for gamemodes.
+ Improved certain themes's readability.
+ Added Hacktac (Dev item spawning tool)
Fixes
- Network syncing of Flashlights, Call-outs, & Sprays.
- You can now change level while in certain maps.
( Sorry everyone, I thought this would be a lot harder to do, so I hadn't looked into it that much. )
- The main menu will now respond correctly to an attempt to disconnect from a failed connection to a server.
0.0.1
- Initial Release
Files
Get Decay Chain
Decay Chain
Retro Multiplayer FPS with VR Support and Several Gamemodes
| Status | In development |
| Author | SkeletonSoftware |
| Genre | Shooter |
| Tags | Arena Shooter, brutalism, FPS, Multiplayer, PvP, Retro, Virtual Reality (VR) |
| Languages | English |
More posts
- Decay Chain Private Play Test Begins! (...Soon)27 days ago

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