I enjoyed the game. It reminded me of the "Nutty Putty" story, scary stuff.
Also, before meeting the monster, there is an alternative path. I went through it in my 2nd playthrough, only to be disappointed when I learned it that leads to a dead end. I thought it would lead me to a different ending or something.
An alternative ending when you pick up the gem and escape the monster would be cool.
The mechanic is original but I was expecting something more in the cave and not just at the end. There's one detail: if you spam the spacebar too much to hold your breath, you can get through the paths without the bar filling up. Like I said, I liked the mechanic but I feel like it was missing a chase sequence or something more with it. Gooood work though!! :)
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Thank you for providing a Linux build!
I enjoyed the game. It reminded me of the "Nutty Putty" story, scary stuff.
Also, before meeting the monster, there is an alternative path. I went through it in my 2nd playthrough, only to be disappointed when I learned it that leads to a dead end. I thought it would lead me to a different ending or something.
An alternative ending when you pick up the gem and escape the monster would be cool.
GOOD SPOOKY
The mechanic is original but I was expecting something more in the cave and not just at the end. There's one detail: if you spam the spacebar too much to hold your breath, you can get through the paths without the bar filling up. Like I said, I liked the mechanic but I feel like it was missing a chase sequence or something more with it. Gooood work though!! :)
Thanks for checking out the game!
Ended up starting a week late on the jam, so some of the game became rushed at the end, but I'm glad you liked it :)